Sanctuaire de l’Eidolon: Update 22.13.0 + 22.13.1 + 22.13.2

TennoGen Round 11 Batch 3 of 3

The final batch of TennoGen Round 11 items are here! 

Warframe Skins:

Banshee Sonority Skin by prosetisen

Saryn Nita’s Moda Skin by Volkovyi

Nezha Dracun Skin by Novabjorn

Mirage Mithra Skin by lukinu_u

Inaros Horus Skin by ….A

Weapon Skins:

Mithra Heavy Blade Skin by lukinu_u

Kilzorath Heavy Blade Skin by Arsenal

Ba’Geth Tonfa Skin by Faven (Concepted with the help of Scharkie)


Solida Syandana by Hitsu San

Sarva Harness by Master Noob

Warframe Alt Helmets:

Oberon Taurus Helmet by Master Noob

Harrow Hieropha Helmet by led2012

Ajouts et modifications de l’interface utilisateur
Cette mise à jour apporte quelques modifications à l’interface utilisateur de deux façons.

La première a été une caractéristique très demandée pour revisiter la façon dont fonctionne la Minimap des plaines d’Eidolon .

La seconde est un changement complet à la façon dont Warframe restitue toutes les polices de caractère.

PREMIÈRE NOUVEAUTE: Nouvelle carte des plaines d’Eidolon avancées!
Maintenez M (par défaut) pour ouvrir la carte avancée.
Un clic droit (par défaut) sur la carte avancée place un « waypoint ».
Utilisez la molette de la souris pour zoomer et dézoomer.
Clic gauche et faites glisser pour déplacer la carte avancée.
Les zones / régions ont maintenant été nommées! (apparaît également sur la carte des plaines normale).


DEUXIEME NOUVEAUTE: Révision du rendu des polices de caractère!
Un exemple ici dans notre dernier Devstream:
Et un extrais visuelle peut être trouvé ici:

Restons calme!

Beaucoup de texte dans Warframe seront différent. Ce changement rendra toutes les polices de Warframe plus lisibles à toutes les résolutions.

Nous savons que ce changement peut être effrayant, mais ce changement consiste à s’assurer que la mise à l’échelle des polices est nette à travers les résolutions et avec le zoom!
Tous les futurs travaux de l’interface utilisateur ont été mis en scène avec ce meilleur rendu de texte!



  • Sentient Cores now drop from Conculysts, Battalysts, and Decaying variants. They will drop either an Exceptional (25%) or Intact (75%) Sentient Core. This allows for progression with the Quills outside of the Plains of Eidolon!
  • Ivara’s Prowl will now only steal from each enemy once total, instead of once per Ivara. Our intent is to mirror how Nekros’ Desecrate also functions, considering the recent movement of Sentient Cores to certain Sentient variants. It’s rewarding to be the warmly welcomed Nekros in an Argon Crystal run, and we hope Ivara will now be welcomed equivalently.


  • Fixes Natural Talent causing a delay after the Mag Crush animation ends where you couldn’t cast other Abilities.
  • Fixed some Shotgun Rivens having a blank Riven challenge.
  • Fixed the rewards listed on Konzu’s Bounty board overlapping with text when scrolling, making it appear to only list 9 rewards instead of 10.
  • Fixed cases of Zaw Damage preview stats not calculating properly.
  • Fixed the Kronen not displaying when searching ‘Tonfa’ in the Market/Arsenal.
  • Fixed potentially misaligned Riven challenge popup description.
  • Fixed Tennogen Liset Skins showing a Credit icon instead of Steam icon.
  • Fixed a script error in Somachord if the loop button is pressed while no songs are playing.




Shrine of the Eidolon: Hotfix 22.13.1

With most overhauls come the fixes soon after! Most of this Hotfix includes fixes related to the Font Rendering overhaul, and we’re prepared to continue fixing where necessary.

It’s also worth noting that the work to put Arcanes as drops on all Teralyst variants continues, and we hope to Hotfix that before the weekend arrives!


  • Changed the Advanced Plains Map to use the bound map key binding to close the Map instead of it being fixed to « M ».
  • Removed the Advanced Plains Map hint when opening the Map in Caves.
  • Konzu’s Bounty board now displays an auto-refresh countdown timer when no Bounties are currently available (approx 1 minute of downtime between refresh).
  • Improved spawning points of Dargyns to alleviate reported issues of Dargyns spawning on top of eachother or in geometry.



  • Fixed Sentients not spawning during their encounter phases in Octavia’s Anthem quest which resulted in a progression stop.
  • Fixed numerous projectile weapons (Detron, Drakgoon, Cernos Prime, etc) having incorrect Status Chance calculations.
  • Fixed a crash when attempting to drive a Dargyn.
  • Fixed entering a Rampart as cloaked Operator causing a loss of functionality.
  • Fixed Unveiled Riven Mods sometimes appearing blank due to Font changes.
  • Fixed Condrocs that start in flight not counting towards the « Kill 3 Condrocs within 5 seconds » Riven challenge.
  • Fixed a potential script error when fighting the Teralyst that would break Eidolon Lure functionality.
  • Fixed smaller than intended collision shapes on the Teralysts, especially noticeable on the Gantulyst and Hydrolyst. This did not affect their « damage hitboxes », only player collision.
  • Fixed Arcane Momentum and Arcane Consequence reflecting incorrect text descriptions since their recent changes in U22.12.0.
  • Fixed Operators having distorted facial textures when interacting with a Pet.
  • Fixed Atlas’ Rubble sticking around if you switch your Warframe in the Simulacrum Arsenal while Rubble is on your Atlas.
  • Fixed ‘Damaged’ Mods not having their iconic cracked image.
  • Fixed numerous Icons not displaying their proper colors in the World State Window.
  • Fixed Dojo color and Pigment Icons displaying incorrect color.
  • Fixed the ‘*’ symbol replacing letters with a diacritical mark (non-English languages)
  • Fixed broken fonts when opening a Gift, and when ranking up in a Syndicate.
  • Fixed incorrect counter Icon when selecting over 100 Mods.
  • Fixed off-centered Revives remaining number.
  • Fixed a script error that could happen when trying to Upgrade your Pet in Cetus.
  • Fixed a script error that occurred when you don’t have a Companion equipped.




Shrine of the Eidolon: Hotfix 22.13.2


  • Teralyst, Gantulyst and Hydrolyst now all drop Arcanes!
    • All 3 Teralysts have a 100% chance of dropping an Arcane.
    • The variety of Arcanes have been spread out across all 3 variants and weighted according to the rarity of the Arcane and difficulty of the Teralyst variant.
    • How you choose to defeat the Teralyst variants also attributes to the Arcane type/chance.
  • Reduced controller cursor speed in Advanced Plains Map by half.
  • The Warframe Launcher will now prompt when it detects that you could do with some optimizing.
  • Changed a metal material of the Sarva Harness to fix missing accent tint.
  • Removed an unreleased cosmetic that could be seen but was not actually in Inventories.
  • Updated Arcane Resistance to read Toxin instead of Electricity and updated its icon to match the effect.
  • Updated and fixed some Sarpa firing sounds.
  • Improved the clarity of the small Chat text option.
  • Adjusted the Diva Polearm Skin energy color and Octavia Diva Skin default tint to better match the Steam Workshop images.


  • Fixed Ember’s Fire Blast not providing additional Heat damage to Clients who shoot through the flame ring.
  • Fixed Nidus’ Ravenous Infested carpet not dissipating for Clients after a Host migration occurs.
  • Fixed Operators being able to use Antiserum Injectors even though UI shows they have none.
  • Fixed appearing invisible in the Relay/Cetus Arsenal.
  • Fixed Companions duplicating when in the Relay/Cetus Arsenal.
  • Fixed a Host script error that occurred if a Client died and revived while Spearfishing.
  • More fixes towards Operators having distorted facial textures when interacting with a Pet.
  • Fixed incorrect Fonts in the Cetus cinematic when you enter for the first time.
  • Fixed the TennoGen icon appearing the wrong color in the Arsenal.
  • Fixed context action text drawing on top of the player’s Warframe in the Orbiter.
  • Fixed broken text on the Invasion screen.
  • Fixed cases of uncapitalized text discrepancies.
  • Fixed a crash that could occur in the Liset loading mission screen.


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