Mise à jour : Hotfix 19.0.5 & 19.0.6 & 19.0.6.1 & 19.0.7
22 novembre 2016
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The War Within: Hotfix 19.0.5
Additions:
You can now replay The War Within quest! As with the Second Dream quest, you can find this ‘Replay’ option in the Codex.
Note that choices this time around will not overwrite your first time choices- enjoy!
Changes:
Tweaked Endless Fissure rewards element to show all currently active Boosters and their current values.
Improved performance of a number of projectile weapons including Drakgoon and NPC weapons that behave similarly.
Optimized performance of the Solar Chart.
Conclave Changes & Fixes:
Map voting images will no longer appear as white boxes if you join at End of Match in Conclave.
Fixed the new Bunkers Conclave map to work properly with the Annihilation game mode.
Fixed various issues with picking up ammo and passive reload Mods not working correctly with continuous fire weapons in Conclave.
Fixes:
Fixed not being able to complete The War Within quest using a controller.
Fixed for replayable quests being deactivated on mission completion.
Fixed the Growing Power Aura not applying for Clients.
Fixed Lua Rescue missions not progressing upon hacking the correct terminal to redirect the portal.
Fixed a crash in the Dojo if you were rotating or scaling a Decoration, and then someone else in the Dojo removed that Decoration.
Fixed not being able to return to the active Trial lobby once escaping from the lobby.
Fixed Adhesive Blast causing the Zarr, Penta, Tonkor, Torid, Secura Penta, and Ogris’ projectile sound to not play.
Fixed spawning inside the geometry in the Archwing Mastery test.
Fixed a broken autocomplete suggestion when typing ‘:’ in Chat.
Fixed being able to Chat link cosmetic items that are not available in the Market.
Fixed Infested melee enemies struggling to attack the Defense pod on Uranus – Ur.
Fixed players who join in progress seeing the drop in cinematic and spawn at the start of the mission instead of being placed beside the Host as usual.
Fixed Arcanes being listed in a random order when viewed in the Foundry.
Fixed Arcane buffs not appearing on the HUD.
Fixed incorrect spawn points in the Grineer Galleon tileset.
Fixed a bug where health orbs created from kills with the Broken Scepter would respawn after being picked up in Conclave.
Changes:
Added a Transference Disruption HUD icon for when your Operator dies during Transference.
You can no longer use Transference in Mastery Rank challenges.
You can no longer use Narta Emotes as the Operator.
Operator can no longer pick up stolen Warframe weapons.
Transference has been disabled for the Second Dream quest.
Removed Kuva Siphons from some Uranus tilesets due to tight geometry.
You will now be prompted with an error when trying to equip a Mod that does not meet the Mastery Rank requirement.
Kuva Siphons will now disappear if a Host Migration occurs. This is to prevent the Siphon from absorbing Kuva while the players are waiting for the session to continue.
Fixed the Operator not being in the chair if you select to customize the Operator by using the pause menu. This also fixes some cases where the Operator’s head would not be recentered.
Fixed stack type HUD buffs not showing the proper values when switching back and forth from Warframe to Operator.
Fixed the Operator not having an item pickup animation.
Fixed extracting as the Operator causing no Affinity to be gained.
Fixed the Assassination icon remaining on the minimap after completing a Kuva Siphon.
Fixed Operator not being able to use Navigation after returning from somewhere.
Fixed using weapons/powers + Focus ability, resulting in a crash on the Landing Craft after defeating the Queens in The War Within quest.
Fixed Transference not being usable after casting it in succession.
Fixed the Broken Scepter not draining enemies if it is the only weapon equipped.
Fixed Transference Static debuff sometimes appearing blue.
Fixed cases where the Queen’s Guards could become invulnerable.
The War Within: Hotfix 19.0.6
Changes:
Optimized the Solar Chart.
Made various changes to reduce failure during the 1st mission of Vor’s Prize.
Improved chances of weapon parts appearing in Faction Invasions — 25% instead of 15%.
Removed the function of ‘Skipping the first fly-in cinematic now skips both cinematics!’ due to it breaking the Jordas Verdict.
Fixes:
Fixed loading into the Jordas Verdict without an Archwing.
Fixed various hitches in the Landing Craft.
Fixed collecting multiple simultaneous Reactant in Void Fissure missions can cause the squad UI to show incorrect numbers.
As we continue together down the path of Riven Mods, it’s expected that twists and turns will arise that require a shift in the original route. With your Community feedback we bring you another iteration of the Riven Mod system! Our intentions to have Riven Mods bring new life to older content still remains, and we thank you for your continued feedback. The following Riven changes have been made:
Riven Disposition (Faint, Neutral, and Strong) has been added! Riven Disposition is the way in which power level of Mods is attuned to the weapon it is generated for. You can expect to see more powerful Rivens for less used weapons and vice versa.
Existing Rivens have been automatically rebalanced to fit this Riven Disposition
When Cycling a Riven with Kuva, you can now choose to « Accept » or « Decline » a Cycle result using the arrow and Confirm button presented.
You will only have to Unveil a Riven Mod one time: on first discovery. Cycling no longer Veils Riven Mods. *A script has been run to unveil Veiled Riven Mods that have been Cycled. Relog required.
Adjusted Endo return when dissolving Riven mods:
+100 Endo for every Mastery Rank requirement above the minimum of 8
+200 Endo for every Cycle performed on the Mod
Chat Linked Riven Mods now contain correct challenge progress/requirement info, as well as Cycles.
Kuva Cycling costs have been reduced significantly.
Before:
Cycle 1: 900
Cycle 2: 1000
Cycle 3: 1300
Cycle 4: 1800
Cycle 5: 2500
Cycle 6: 3400
Cycle 7: 4500
Cycle 8: 5800
Cycle 9: 7300
Cycle 10: 9000
Continues each Cycle, no cap.
After:
Cycle 1: 900
Cycle 2: 1000
Cycle 3: 1200
Cycle 4: 1400
Cycle 5: 1700
Cycle 6: 2000
Cycle 7: 2350
Cycle 8: 2750
Cycle 9: 3200
Cycle 10: 3600
Continues each Cycle, no cap.
Riven Disposition stats on Rifles will be visible if there’s at least one equippable Riven Mod for said Rifle.
Tweaked the Cycling diorama to include Samodeus and updated Riven Mod Cycle and transition sounds!
Fixes:
Fixed Veiled Riven Mods unequipping themselves due to not meeting the Mastery Rank requirement.
Fixed picking up Reactant as the Operator not counting towards your current Reactant pile.
Fixed the power menu remaining on the UI when using Transference and playing with a controller.
Hotfix 19.0.6.1
Spoiler Fixes :
Fixes:
Fixed crashing when viewing certain Riven Mods.
The War Within: 19.0.7 – Valkyr Prime
Additions
Valkyr Prime has arrived!
Unleash a torrent of deadly claw attacks on unsuspecting foes with Valkyr Prime Access!
For a limited time, get Valkyr Prime, Venka Prime, and Cernos Prime – PLUS discounted Platinum, Valkyr Prime Avatars, and Exclusive Prime Gear!
VALKYR PRIME
A proud fighter emerges unscarred by time or malice.
CHORDALLA PRIME (custom Auxiliary Slot attachment)
Ceremonial ribbons, worn with pride. *FAQ: You get the Chordalla Prime automatically on purchase of any Valkyr Prime Access tier and automatically on crafting of Valkyr Prime. You have to manually equip it in the Attachment area to see it!
CERNOS PRIME
A noble bow to hunt hellish beasts.
VENKA PRIME
Gleaming blades of white draw blood of the deepest red.
LISET PRIME SKIN
The finest in Orokin personal transportation.
SAITA PRIME OPERATOR SUIT Click here to learn more about Prime Access now! Nova Prime, Vasto Prime and Soma Prime have entered the Prime Vault and their Relics are no longer obtainable in the game. If you already wield the power of these Primes, they will remain in your Inventory. If you already hold Relics in your inventory that house these Primes, they will remain in your inventory and you may continue to play them.
As a responsive measure, a Steel Meridian and Cephalon Suda sacrifice — the Soma Prime Barrel will be replaced with Galatine Prime Blade and Nova Prime Neuroptics will be replaced with Nekros Prime Chassis.
The new Relics added that contain Valkyr Prime, Cernos Prime, and Venka Prime now contain a mix of the unvaulted items from the above removed Relics.
Check the in-game Codex in the ‘Relics & Arcanes’ section to find the drop locations for the new Relics! Changes:
Increased Mod drop rates for several uncommon Archwing enemies.
Conclave Changes & Fixes:
Reduced the Channeled explosion damage and radius of all Glaive weapons in Conclave.
Increased projectile damage of Halikar and Kestrel in Conclave.
Decreased projectile damage of Glaive Prime in Conclave.
Fixes:
Fixed enemies floating in mid-air when affected by both Frost’s Avalanche and Snow Globe.
Fixed a textureless tile in the Rank 8 Mastery Test.
Fixed some dialog not being heard in certain sections of the The War Within quest.
Fixed Clients joining Archwing missions in progress not switching to Archwing mode.
Fixed losing functionality in all Relays after switching to Archwing mode in the Arsenal.
Fixed various localization errors.
Spoiler Changes & Fixes :
Changes:
The Orvius can no longer be sold for Ducats.
Fixes:
Fixed Clients not being able to sprint as the Operator.
Fixed the Kuva Guardians not possessing their same abilities from The War Within quest when attempting to fight them in a high level Kuva Siphon.