Mise à jour 16.5.6 + 16.5.7 + 16.5.8 + 16.5.9


Hotfix 16.5.6 :


Conclave Changes


  • Players will no longer receive experience for returning the Cephalon in Capture the Cephalon.
  • Players will now drop 1 energy orb for every 25 energy they had stored at their time of death.
  • Oro obtained and kills earned will no longer be recorded on the scoreboard after victory has been declared and the match has ended.
  • All new mods that were not able to be equipped after purchasing from Teshin have been fixed
  • Increased the damage of the Tigris in PvP.
  • Empty Energy Stations will instantly spawn orbs when Energy Surge is initiated.
  • Energy Surge will now activate in Annihilation at 80 total kills or 20 kills for one player.
  • Oro will now move towards the player that damages another player just before they are killed by the environment.
  • Changed the visual effect of Oro pickups in Annihilation.




  • Made refinements to the custom Liset interior color details.
  • Zephyr’s Turbulence visual effects will look slightly more transparent when cloaked.
  • Loki’s Invisibility, when used with a Sentinel, will now give the Sentinel its proper energy color.
  • Made various localization updates.




  • Fixed a crash that would occur when editing a Solar Rail Schema.
  • Fixed a crash caused by weapons and abilities that caused radial damage.
  • Fixed a visual bug related to using the Atomos on certain enemies as per: https://forums.warfr…ion-visual-bug/
  • Fixed incorrect channeling FX on Excalibur’s Proto Armor skin.
  • Fixed coloring on Nukor as per: https://forums.warfr…-2#entry5097301
  • Fixed some channeling FX not showing up correctly for Hosts and Clients.
  • Fixed Hydroid’s Tempest Barrage not properly scaling in damage with rank.
  • Fixed Oberon and Banshee’s Immortal Skin not properly applying to their shoulder pads.
  • Fixed the Capture target becoming uncapturable if a player dies and then revives mid-capture.
  • Fixed the player’s Warframe colors changing when viewing different Archwings in the Arsenal.
  • Fixed players receiving a ‘not eligible for reward’ message when joining a squad for a Nightmare Trial.
  • Fixed an issue in Corpus Hijack Missions that would prevent mission completion and stop all enemy spawns.
  • Fixed an issue on Void tilesets that would break navigation markers and enemy navigation.
  • Fixed a lighting issue appearing in a particular Grineer Spy Vault
  • Fixed a lighting issue that would appear in Dojo hallways.
  • Fixed Helios not attacking enemies when equipped with the Deconstructor.
  • Fixed multiple Conclave Mods that were not showing up as available for purchase through Teshin.



Hotfix 16.5.7 :



  • Fixed issues with Energy Orbs falling through the floor in PvP.
  • Fixed issues with host migration interfering with Energy pickups and generation in PvP.
  • Fixed missing firing animations for a number of weapons.
  • Fixed issues with many missing animations for weapons in a number of scenarios.
  • Fixed missing localization across a number of languages.



Hotfix 16.5.8 :



  • Fixed crashes associated with radial damage.
  • Fixed Loki and Loki Prime’s Decoy not firing his pistol.
  • Fixed players in the Dojo all seeing a ‘player down’ notification when someone is defeated in a duel.



Hotfix 16.5.9 :

-Huge shader memory optimization (DirectX 11 sees reductions up to 500MB!). This is intended to solve rampant out-of-memory errors for 32bit Windows, especially when entering large levels and relays. Memory reduction has also improved load times for all platforms.
-Fixed Alad V’s victory inbox message having an arbitrary “*”
-Fixes for missing player avatars in inbox messages and gifting.
-Hooked up Codex icon to Tyl Regor

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