Mise à jour 18.6 + 18.6.1 + + 18.6.2

Mise à jour 18.6 :

ZHUGE: This devastating automatic crossbow is the perfect marriage of ancient Earth weaponry and Tenno technology.

NEZHA CIRCA HELMET: A different look for Nezha!


Conclave Changes

  • Daikyu flight speed has been increased by 35% in Conclave.
  • MK1 Paris charged shot flight speed has been increased by 35% in Conclave.
  • Paris, Paris Prime, and Cernos series charged shot flight speed has been increased 50% in Conclave.
  • Conclave Weekly Mission Conditioning requirements reduced to 10 Daily Challenges from 20.
  • Reduced the range and damage of Nekros’ Soul Punch in Conclave.
  • Inaros’ Dessicate and Banshee’s Sonic Boom range has been increased and now hit in a 40 degree FOV.


  • There is now a ‘Active Tab Notification Only’ setting in Chat Options. With this setting turned on, you will only see in-game chat notifications from channels that you’re currently active in.


  • Baro Ki’Teer will now have a unique greeting when interacting with Inaros.
  • Increased overall ambient lighting across various tilesets to help improve the quality of character lighting.
  • Lowered the effect of the Powerfist’s screen shake FX.
  • Some visual hints have been added to help players discover caches in Reactor Sabotage Missions.
  • Reduced the number of magnetic bubbles that spawn in enclosed areas in Reactor Sabotage Missions.
  • Reduced the overall size of Reactor Sabotage tilesets.
  • Players can now trade the Carrier Sentinel’s Looter Mod.
  • Improvements have been made to the responsiveness of portals and fissures in the Orokin Moon Spy Vaults.
  • Adjusted the volume of the Liset’s audio FX.


  • Fixed the Celestia Syandana’s energy trail visual FX incorrectly displaying during melee channeling.
  • Fixed an error causing lens flare FX to appear twice.
  • Fixed the Drekar Ballista Eximus and Drekar Scorpion Eximus not properly appearing in Missions or the Codex.
  • Fixed two Landing Crafts that would fly through each other in the landing bay of the Relay.
  • Fixed some visual fx causing the torches in the Sands of Inaros Quest to appear pixelated.
  • Fixed the Mutalist Cernos’ swarm visual FX not properly appearing.
  • Fixed the Xiphos’ air support turret not properly regenerating shields after they’ve been damaged.
  • Fixed fires not properly extinguishing for Clients in Reactor Sabotage Missions.
  • Fixed an issue causing alarms to pause the timer in Spy Missions indefinitely on the Orokin Moon tileset.
  • Fixed an issue with enemy patrols in Grineer Reactor Sabotage Missions.
  • Fixed some animation issues with coolant visual FX in Reactor Sabotage Missions.
  • Fixed the Ki’Teer Sentinel Mask not properly using energy color.
  • Fixed a bright green visual FX showing on Saryn Prime when using Toxic Lash.
  • Fixed a crash that would occur due to poor connectivity.
  • Fixed an issue causing Operator customizations to not load properly when returning from a Mission.
  • Fixed Banshee’s Sonar created outdated enemy markers on the minimap.
  • Fixed an error causing a warning message to repeatedly play when a player does not have a weapon equipped and is trying to access it.
  • Fixed an error preventing players from climbing up or grabbing onto ledges while holding the Staticor.
  • Fixed Loki’s Switch Teleport occasionally allowing players to be teleported into walls.
  • Fixed the UI incorrectly stating that you had invalid Inventory slots when claiming Daily Tribute items that require a new slot.
  • Fixed buff icons displaying as grey squares in the Conclave.
  • Fixed a hang when loading into an Orokin Moon Spy mission.
  • Fixed Chat tab icons being removed once the tab was maximized.
  • Fixed Angstrum, Opticor and Stug displaying incorrect noise levels in the Arsenal.
  • Fixed Infested Hives being invincible.
  • Fixed always having your Primary equipped when dropping in-game objects (Power Cell, Datamass, etc) even if you had your Secondary or Melee equipped prior to dropping the item.
  • Fixed incorrect description on the Secondary Wind Conclave Mod. This Mod is intended to have the effect last for 5 seconds when maxed ranked, not when unranked.
  • Fixed not receiving an Inbox message after completing the Sands of Inaros Quest.
  • Fixed experiencing a script error when casting Hydroid’s Undertow in the Conclaves.
  • Fixed Sentinels not properly calculating rank reduction for Capacity when a player uses a Forma on a Sentinel Mod slot.
  • Fixed Sentinels not properly calculating rank reduction for Capacity when a player uses a Forma on a Sentinel Weapon slot.
  • Fixed a Landing Craft loading screen that was unnecessarily bright.
  • Fixed weapons losing their polarity after a Host Migration.
  • Fixed some unusual visual FX on Darvo’s marketplace banners.
  • Fixed Hydroid’s Undertow not properly applying to players that walk into the puddle in Conclave.
  • Fixed Recruit Conditioning not properly indicating as being on or off when in Russian.
  • Fixed Conclave matches formed through Host Migration not properly being joinable through matchmaking.
  • Fixed audio FX on modular Corpus enemies not playing properly.
  • Fixed an issue allowing players to cast other abilities during Inaros’ Devour after entering the pause menu during Devour’s cast.
  • Fixed a crash report that would automatically open after closing the Warframe client.





Hotfix 18.6.1 :


  • Fixed various localization issues.
  • Fixed an issue in Mobile Defense Missions causing the Staticor to stop firing.
  • Fixed the Zhuge being listed as Alarming when it should be Silent.
  • Fixed an issue with the positioning of the Chat window not saving.





Hotfix :


  • Fixed Archwing Mods having no affect.




Hotfix 18.6.2 :


Conclave Changes

  • The Soaring Strike Conclave Mod can no longer be used with the Zhuge.
  • Braton series damage has been increased in Conclave.
  • Boltor Prime damage has been reduced in Conclave.
  • Gorgon series damage has been reduced in Conclave.
  • Karak series damage has been increased in Conclave.
  • Soma series damage has been reduced in Conclave.
  • Dera series damage has been reduced in Conclave.
  • Supra damage has been reduced in Conclave.
  • MK 1 Kunai damage has been increased in Conclave.
  • AkZani damage has been increased in Conclave.
  • Attica damage has been increased in Conclave.
  • Zhuge damage has been decreased in Conclave.


  • Trinity’s Energy Vampire will no longer affect Inaros when in Sandstorm.
  • Adjusted the audio FX on the Dual Toxocyst.
  • Saryn’s Molt decoys will no longer be destroyed when Saryn enters a Nullifier bubble.
  • Improved the aspect ratio scaling for players using 21:9.
  • Damaged Mods acquired via the new-player experience are no longer tradeable.
  • Various visual adjustments were made to the Grineer Underwater Sealab tileset’s underwater portions.


  • Fixed an issue preventing Staticor research in Dojos from completing for players that started research in between a February Hotfix.  Clans in this specific circumstance (there were a finite amount) will now only need to donate one Tellurium to Staticor research in order for research to begin.
  • Fixed incorrect positioning of the Zhuge’s custom tassel.
  • Fixed some audio FX not playing properly for the Braton.
  • Fixed the Angstrum not playing the proper audio FX when charging up.
  • Fixed weapons with alt fire being usable during Inaros’ Sandstorm.
  • Fixed enemies that have their positions ‘painted’ not properly updating on Client’s minimaps.
  • Fixed Focus Powers consuming the Energy Conversion Mod’s buff.
  • Fixed Inaros’ Scarab Swarm not healing Sentinels.
  • Fixed the Staticor’s charged shot harming enemies while in Limbo’s Rift Walk.
  • Fixed an error that would occur when an enemy is killed via melee channeling.
  • Fixed Inaros’ Devour not being able to consume enemies below his position.
  • Fixed Kavats not having the proper horrifically painful struggle animations when the life drains from their eyes as players set them on fire.  You monsters.
  • Fixed the Imperator Syandana sitting high on the neck of many Warframes.
  • Fixed some languages not getting proper subtitles.
  • Fixed an issue causing Emojis to not properly resize themselves when resizing the chat window.
  • Fixed Inaros’ Scarab Armor buff persisting through death.
  • Fixed players being able to escape the landing craft by wall-climbing through certain areas.
  • Fixed Inaros starting at 0 shields when using an Archwing.
  • Fixed energy trail visual FX on melee weapons not properly displaying at the start of a Mission when entering a Mission with only a melee weapon equipped.
  • Fixed a typo that would appear in Mirage’s Quest subtitles.
  • Fixed an error that could occur in the Jordas Verdict Trial when player die in out-of-bounds locations.
  • Fixed Captain Vor’s beam visual FX not displaying properly in the tutorial Mission.
  • Fixed players not properly being returned to their Landing Craft holding the Operator at the final stage of the Second Dream Quest.
  • Fixed Syndicate Missions appearing on Mission Nodes that are unlocked via a Quest, such as the Moon.
  • Fixed a memory leak that related to Icicles on Ice Planet tilesets.
  • Fixed the Convergence countdown timer being slightly out of sync with the buff display countdown timer.
  • Fixed a grammatically incorrect Ordis subtitle.
  • Fixed the Extraction marker appearing in Extermination Missions before all enemies have been slain.
  • Fixed an error caused the Second Dream Quest to not complete after the final cutscene in the Landing Craft.
  • Fixed an error causing a loss of functionality after returning to their Landing Craft from a Mission with an Active Quest.
  • Fixed an error that would occur in the Missions Rewards drop table at the End of Mission screen when aborting a Mission.
  • Fixed various localization issues.






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